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Records and Discriminated Unions - F# Part 2

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In this episode, I walk you through the design of a data model for a text-based adventure game in F#. We'll cover F#'s record types, discriminated unions, and the Option type.

Sections:

  • Project Overview [1:22]
  • Data Model Overview [2:03]
  • Record Types [2:40]
  • Structural Equality [3:06]
  • Discriminated Unions [5:15]
  • Option Type [10:27]
  • Recursive Type Definitions [11:50]
  • Creating a Record Instance [14:25]